Episode 9 – PCS-Wii

In this monster episode we go from Timesplitters to the Last of Us, and back again, via the Commodore 64, the arcades, the 32 and 64 bit eras.


It’s tough when you have to plan for 24 hours of non-stop games!

We also reveal news from Edinburgh’s Tigerface games, some controversy surrounding the Ouya, and get hands on with Ludometrics’ Gridlock.

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