Episode 9 – PCS-Wii

In this monster episode we go from Timesplitters to the Last of Us, and back again, via the Commodore 64, the arcades, the 32 and 64 bit eras.

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It’s tough when you have to plan for 24 hours of non-stop games!

We also reveal news from Edinburgh’s Tigerface games, some controversy surrounding the Ouya, and get hands on with Ludometrics’ Gridlock.

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